Character Generation


Allan
Allan's picture

I know the rules cover character generation for Viking society, and the old Ivinian module also had some, but I was wondering if there was or could be one for Chelemby. As the society is more urban etc, that would change how the character is generated.

The reason I ask was I just started a character with my son for a game set in Chelemby Island, and noticed that the standard rules maybe don't work as well.

Allan

Allan
Allan's picture

Occupation Table

What I was looking for was a Chelemby specific Occupation table, and maybe any other info to make island characters.

Allan

Fástred
Fástred's picture

I'll look into it, Allan

Hi Allan

I'll look into it.

Jeremy

Fástred
Fástred's picture

Draft "Occupation Table" for Chélemby available

I have produced a draft 'occupation table' for Chélemby.

If anyone is interested and would like to playtest / review it, please contact me (fastred AT mac DOT com).

Regards

Jeremy

Allan
Allan's picture

Thanks sounds good, I have

Thanks sounds good, I have pinged you.
Allan

Allan
Allan's picture

Crickey, that was a good

Crickey, that was a good table. Recommend anyone else have a look and give it some thought.

Allan

Jack
Jack's picture

Not just an occupation table . . .

Not only was that a good occupation table, but you can also extract a good bit of demographic information from it. Maybe that data is elsewhere and I missed it, but I don't recall ever seeing it compiled so precisely. Talk about making settlement generation easier!

Highly recommended - thank you, Jeremy!


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