Character Generation

Allan's picture

I know the rules cover character generation for Viking society, and the old Ivinian module also had some, but I was wondering if there was or could be one for Chelemby. As the society is more urban etc, that would change how the character is generated.

The reason I ask was I just started a character with my son for a game set in Chelemby Island, and noticed that the standard rules maybe don't work as well.

Allan

Allan's picture

What I was looking for was a Chelemby specific Occupation table, and maybe any other info to make island characters.

Allan

Fastred's picture

Hi Allan

I'll look into it.

Jeremy

Fastred's picture

I have produced a draft 'occupation table' for Chélemby.

If anyone is interested and would like to playtest / review it, please contact me (fastred AT mac DOT com).

Regards

Jeremy

Allan's picture

Thanks sounds good, I have pinged you.
Allan

Allan's picture

Crickey, that was a good table. Recommend anyone else have a look and give it some thought.

Allan

Jack's picture

Not only was that a good occupation table, but you can also extract a good bit of demographic information from it. Maybe that data is elsewhere and I missed it, but I don't recall ever seeing it compiled so precisely. Talk about making settlement generation easier!

Highly recommended - thank you, Jeremy!