This article regarding a possible port for the Hârnic Kingdom of Káldôr was written by N. Robin Crossby and Peter Leitch in 2003.
As it relates to matters post tr720, its is considered "Hârn Heresy"; that is, it is not considered 'official' canon, but rather is speculative material that a Gamemaster may choose to use or not as they see fit.
Janôra, Tríerzòn, 10 Laránè TR702
An old woman hurried along a long wooden corridor, calling as she looked worriedly from side to side.
“Where are you girl?”
She halted at the foot of a long staircase that disappeared up into the gloom.
“Are you up there again, Tára? You know your father doesn’t like you going up there!”
She waited, but heard nothing.
The seagulls whirled overhead and their cries filled the morning as Kesél made his way across the Péngefîrkant, the market square of Chélemby city. It was early morning, and the stall holders were setting up for the day's trading. Clouds scudded overhead, and a cool breeze blew in from the harbour, bringing the smells and sounds of the docks.
He carried a small packet under his arm, which he had picked up at the Stílighus, or trades hall, just moments before. He knew his captain was eagerly awaiting its contents, so he didn't delay in the markets. Instead he quickly crossed the market square, and headed down the small Strand Alley to the docks. He wended his way along the Visk gâdè (Fish Street), avoiding the crates of fresh fish being unloaded for the day's trading. He nodded to the traders of House Wésen as he passed their concession house, and came to dock where the Fûren, his master's ship was tied up.
Tárenis reigned in his horse, and came to a stop. Before him was the Quantérè river, and across it the broad bridge of Quârelin. The Royal pennant of the House of Daláme fluttered from the bridge's gatehouse towers, and from the spires of the towers that dotted the walls of the city. He had reached the nest of vipers.
He had ridden hard for two and a half days, on a horse purchased for him by Kélas in replacement for the mare he had left behind with the marshfolk. His route had taken him along the highway across the Malpýnian marshes, resting one night at a traveler’s inn where the trail to Vádone branched south, and a second night in an inn at Magrátea. It was after noon when he reached the Quantérè.
When Tárenis was woken the next morning by the cries of someone selling bread in the streets outside, it took him a few moments to remember where he was. The window over the canal was open once more and the light of the early morning was streaming in. He then realised that neither Márden nor Kélas were in the room.
He rose, splashed some water on his face from a basin on a nightstand, and went in search of his companions.
The small boat made its way through tall reeds and waterways, which became progressively more open and less congested with weeds and plants as they went on.
Kélas paddled the boat from the rear, while Márden and Tárenis sat before him. It was a quiet, chilled autumn morning, and they moved swiftly through the water. They had risen early, and left the marshfolk village of Káis Alwás just after dawn. It was now several hours later, and the weak sun was glinting through ragged clouds.
From now on, you can easily see for yourself: Hârn fan Michael Jung has created an online tool that shows the constellations visible from Kèthîra on a specific location and on a specific day of the year.
With the help of this tool, you can now see what your character sees when he looks up to a starlit nightsky.
To the Nightsky page
"We have to rest", said Tárenis, turning to his companion, Márden, as the two young men reached the pass of Kel Stûras, having ridden hard north across the barony of Néln, avoiding all contact with locals.
Their horses were exhausted, and the two young men were equally tired, not having halted since leaving the ford of Òdelýn. They had begun their journey early that morning, had slept little the night before, and had been travelling south on this same route only the day before.
Dusk was falling once again, with a low mist covering the Kúden valley behind them, and sea fog rolling in over the Démath marshes before them. It was growing cold and damp.
Márden paced back and forth in his Lord's chamber, his mind racing. What had happened? Why was the constable, Sir Hâraden, concerned? And what did it all have to do with him?
Tárenis had tried to keep his friend calm, but given up. He sat, moodily, at the great table. He was just as perplexed as his companion.
Márden stopped pacing.
"What in all of Keléstia is all this about?" he fumed. "And why, of all things, has the constable locked you, my Lord's son, and I in these chambers?"
Tárenis shrugged. "I have no more idea than you, Márden. Come; sit down and wait. My father said he would be with us soon - then we will know what this is all about."
“See, there... a fine goose..." whispered the young man to his companion.
The two were well dressed, in fine leathers and boots, but were hunkered low amongst tall reeds in the midst of a wide expanse of marshland that extended to the horizon.
Before them, on a stretch of open water, was a fine wild goose, hunting and searching for food in the margins. A cool autumn breeze blew gently across the pool.
His companion, a tall, dark-haired young man, quietly and smoothly drew back his bow, pulling back a long dark arrow. He held steady for some moments, judging the windspeed and distance, then let fly. The arrow flew straight to its mark, and deep into the chest of the goose, which let out a strangled cry, then slumped down in the water.
The enigmatic and dangerous realm of Emélrenè is revealed in glorious detail. This realm is like no other in all of Venârivè, and is fully explored in this module.
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