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PollIf you had to pick one -- what aspect of the World of Hârn do you like the most? The evocation of medieval Terra/Europe 12% The detail of the written material 23% The consistency of the written material 11% The maps 15% The aspect of verisimilitude 6% The subtle presentation of the "fantastic" elements 7% The "exotic"/unique elements 3% The Earthmaster meta-plot 3% The creativity of the fan community 8% The sheer amount of available information 10% Other (please specify in the comment section) 3% Total votes: 110 |
Fástred's blogAs many of you will by now know, on 23 July 2008, N Robin Crossby, the creator of Hârn, HârnMaster and the universe of Keléstia, passed on to Yàsháin. Robin had been suffering from liposarcoma or fat-cell-cancer in his bowel that was discovered in January 2006. He underwent surgery followed by chemotherapy, and was briefly in remission in 2007. Robin is survived by his wife Sharon, his three daughters, his three siblings, his father and many friends all over the world. Several people have asked for an update progress on Kélestia Productions products. While I can't give precise dates as to when things will be published, I can share with you all that two publications are very near to completion. Work is now well under way on the "Venârivè", the north-western Lýthia module. Venârivè is the part of Lýthia with which most people involved with Hârn are familiar, probably without even knowing it. It is the region around the Venârian Sea, and to the north and west, and its name is derived from that sea (and some say from the Sea of Iváe to the north). It includes the regions of Ivínia and Hârn, the Gulf of Shôrkýnè, and the lands of Tríerzòn, Ázeryàn, Kárejia, Dalkésh, northern Anzelôria, and finally Hèpekéria. Needless to say, this is a large area, with many cultures and realms. But it does form a coherent area, the area where a particular set of cultures have evolved and interacted. Even if your game never leaves the shores of Hârn, an understanding of these cultures and their impact on each other is extremely useful. The map for the region is complete; the development work for all the regions is also done. All that remains is crafting the text of the module, and completing the illustrations that will bring each region and realm to life. I am confident that this module will be a great addition to the HârnCanon. While you are waiting for this module to be completed, you might want to have a look at the new map. When it is finally released, it will be a layered-PDF document, with all the layers as vectors (so it will be a relatively small document as well). It will cover a range of issues, from geography to linguistics. The sample we are sharing with you focusses on geography and major settlements, but the PDF version will have much more detail. I hope you enjoy this sample while we work on completing the final module: |
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